// delay, "create", enemyType, horizLoc, vertLoc, pathName, startAngle, speed, formationRow, formationCol [//fireBullet atPlayer min max]

//10000 repeat 0

1800 create portalBeetleEntry left 30 beetleInCloseLeftSpinOutLeftFast 0 X X X
0 create portalBeetleEntry right 30 beetleInCloseLeftSpinOutLeftFast invert 180 X X X

30 create kyellowInsectKamikazeEasy -62 30 wormFormationFromBottomSide 0 X 5 0
0 create KyellowCrestCircler 62 30 wormFormationFromBottomSide invert 180 X 2 9
10 create kyellowInsectKamikazeEasy -62 30 wormFormationFromBottomSide 0 X 5 1
0 create KyellowCrestCircler 62 30 wormFormationFromBottomSide invert 180 X 2 8
10 create kyellowInsectKamikazeEasy -62 30 wormFormationFromBottomSide 0 X 5 2
0 create KyellowCrestCircler 62 30 wormFormationFromBottomSide invert 180 X 2 7
10 create kyellowInsectKamikazeEasy -62 30 wormFormationFromBottomSide 0 X 5 3
0 create KyellowCrestCircler 62 30 wormFormationFromBottomSide invert 180 X 2 6
10 create kyellowInsectKamikazeEasy -62 30 wormFormationFromBottomSide 0 X 5 4
0 create KyellowCrestCircler 62 30 wormFormationFromBottomSide invert 180 X 2 5

10 create KyellowCrestCircler -62 30 wormFormationFromBottomSide 0 X 2 0
0 create kyellowInsectKamikazeEasy 62 30 wormFormationFromBottomSide invert 180 X 5 9
10 create KyellowCrestCircler -62 30 wormFormationFromBottomSide 0 X 2 1
0 create kyellowInsectKamikazeEasy 62 30 wormFormationFromBottomSide invert 180 X 5 8
10 create KyellowCrestCircler -62 30 wormFormationFromBottomSide 0 X 2 2
0 create kyellowInsectKamikazeEasy 62 30 wormFormationFromBottomSide invert 180 X 5 7
10 create KyellowCrestCircler -62 30 wormFormationFromBottomSide 0 X 2 3
0 create kyellowInsectKamikazeEasy 62 30 wormFormationFromBottomSide invert 180 X 5 6
10 create KyellowCrestCircler -62 30 wormFormationFromBottomSide 0 X 2 4
0 create kyellowInsectKamikazeEasy 62 30 wormFormationFromBottomSide invert 180 X 5 5

400 switchSwoopingFile swoopingPhase2

